Manage Roles - Android
Roles with VideoSDK
When doing interactive live streaming maintaining the role of users is quite important. To help manage these roles better, VideoSDK allows a participant with two types of modes:
1. SEND_AND_RECV
When a participant is joining with mode set to SEND_AND_RECV
, we will be able to publish and consume the media of other participants and also interact with them using the features like chat, poll etc.
2. SIGNALLING_ONLY
When a participant is joining with mode set to SIGNALLING_ONLY
, that participant is not allowed to publish or consume any media from other participants. Although they can interact with other participants using chat, polls etc.
Important Changes Android SDK in Version v0.2.0
- The following modes have been deprecated:
CONFERENCE
has been replaced bySEND_AND_RECV
VIEWER
has been replaced bySIGNALLING_ONLY
Please update your implementation to use the new modes.
⚠️ Compatibility Notice:
To ensure a seamless meeting experience, all participants must use the same SDK version.
Do not mix version v0.2.0 + with older versions, as it may cause significant conflicts.
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When to use the Roles?
1. Simple Adaptive Streaming
-
Simple Adaptive Streaming (SAS) is a type of livestreaming that requires minimal interaction between the host and viewers.
-
It is particularly useful for events with a large number of viewers who prefer not to engage with the host.
-
In SAS, each speaker attends a VideoSDK meeting in
SEND_AND_RECV
mode, while viewers can simply watch the livestream using theplaybackHlsUrl
orlivestreamUrl
. Unlike the speakers, viewers do not need to join the meeting inSEND_AND_RECV
orSIGNALLING_ONLY
mode. This allows for a seamless streaming experience without any unnecessary interruptions or distractions.playbackHlsUrl
- Live HLS with playback supportlivestreamUrl
- Live HLS without playback support
downstreamUrl
is now depecated. Use playbackHlsUrl
or livestreamUrl
in place of downstreamUrl
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2. Adaptive Streaming with increased engagement
-
If you're looking to increase engagement with your audience during a live streaming event, consider using Adaptive Streaming technology. With this approach, you can incorporate interactive features such as polls and conversations, and give viewers the ability to join and leave the livestream as the host decides.
-
To set this up, have all speakers join as
SEND_AND_RECV
mode participants, while the audience joins asSIGNALLING_ONLY
mode participants. This way, everyone can participate in the interactive elements of the live stream and create a more dynamic and engaging experience for all.
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Using roles
When you initialize the meeting, you can set the mode of Participant.
- Kotlin
- Java
class MainActivity : AppCompatActivity() {
fun getToken(): String? {
...
}
fun getMeetingId(token: String?): String? {
...
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
//We will fetch token and meetingId and store it in local variables
val token: String = getToken()
val meetingId = getMeetingId(token)
// initialize the VideoSDK
VideoSDK.initialize(this@MainActivity)
// set token property of VideoSDK
VideoSDK.config(token)
// create a new meeting instance
val meeting: Meeting = VideoSDK.initMeeting(
this@MainActivity, meetingId, "NAME HERE",
true, true, null,
"SEND_AND_RECV", // allowed: SEND_AND_RECV | SIGNALLING_ONLY | RECV_ONLY
false,
null,
null
)
Log.d("VideoSDK", "onCreate: $meetingId")
}
}
public class MainActivity extends AppCompatActivity {
public String getToken()
{
...
}
public String getMeetingId(String token) {
...
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//We will fetch token and meetingId and store it in local variables
String token = getToken();
String meetingId = getMeetingId(token);
// initialize the VideoSDK
VideoSDK.initialize(MainActivity.this);
// set token property of VideoSDK
VideoSDK.config(token);
// create a new meeting instance
Meeting meeting = VideoSDK.initMeeting(
MainActivity.this, meetingId, "NAME HERE",
true, true, null,
"SEND_AND_RECV", // allowed: SEND_AND_RECV | SIGNALLING_ONLY | RECV_ONLY
false,
null,
null,
);
Log.d("VideoSDK", "onCreate: " + meetingId);
}
}
Getting Participant Mode
You can identify the participants role by using mode
property from Participant
class.
- Kotlin
- Java
override fun onCreate(savedInstanceState: Bundle?) {
//...
val localParticipant = meeting!!.localParticipant
Log.d("VideoSDK", "Participant mode : " + localParticipant.mode)
}
@Override
protected void onCreate(Bundle savedInstanceState) {
//...
Participant localParticipant = meeting.getLocalParticipant();
Log.d("VideoSDK", "Participant mode : " + participant.getMode());
}
Changing Participant's Mode
Let's say you are hosting a livestream and you want one of your viewer to join the livestream with you. In this case you can change the mode of the participant using the changeMode()
of the Meeting
class.
- Kotlin
- Java
findViewById<View>(R.id.btnConferenceMode).setOnClickListener { view: View? ->
// change mode to SEND_AND_RECV
meeting!!.changeMode("SEND_AND_RECV")
}
findViewById<View>(R.id.btnViewerMode).setOnClickListener { view: View? ->
// change mode to SIGNALLING_ONLY
meeting!!.changeMode("SIGNALLING_ONLY")
}
findViewById(R.id.btnConferenceMode).setOnClickListener(view -> {
// change mode to SEND_AND_RECV
meeting.changeMode("SEND_AND_RECV");
});
findViewById(R.id.btnViewerMode).setOnClickListener(view -> {
// change mode to SIGNALLING_ONLY
meeting.changeMode("SIGNALLING_ONLY");
});
API Reference
The API references for all the methods utilized in this guide are provided below.
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