Quickstart for React Hooks
Index
- Create account on Video SDK
- Setup Server
- Structure of the Project
- Start Writing the Code
1. Create account on Video SDK
Start Project at videosdk.live
Navigate to the the start project button and register yourself either using Google Account or Github.
Prerequisites
2. Setup Server
A server will require to perform authentication via JWT token. We are going to use official Node JS server example.
- Clone following repository and run the server.
$ git clone https://github.com/videosdk-live/videosdk-rtc-nodejs-sdk-example
$ cd nodejs
Note: You can also find other backend language examples in the same repo.
Follow the Node JS Server Setup Guide to run the server.
3. Structure of the Project
You can use react-scripts to generate project template or any other react boilerplate.
Create new project using create-react-app
npx create-react-app videosdk-react-app-v1
This is how your project directory should look like
.
├── node_modules
├── public
├── .env
├── src
│ └── api.js
│ └── App.jsx
│ └── index.css
│ └── index.jsx
├── package.json
...
.
Configure Environment Variables
Before writing the code, configure .env
variables.
.env
REACT_APP_SERVER_URL = "http://localhost:9000";
Note: For production environment, you have to host this server and need to change URL.
Install the official React JS package
Before jumping to anything else, install videosdk react js sdk.
yarn add @videosdk.live/react-sdk
4.Start Writing the Code
We will first setup API calls then after jump to writing the code.
Calling API to generate auth token
and meetingId
We will start writing the code with api.js
. Before starting any meeting, you have to generate authentication token
and meetingId
api.js
const API_BASE_URL = process.env.REACT_APP_SERVER_URL;
// API call to generate authentication token
export const getToken = async () => {
const res = await fetch(`${API_BASE_URL}/get-token`, {
method: "GET",
});
const { token } = await res.json();
return token;
};
// API call to create meeting
export const createMeeting = async ({ token }) => {
const res = await fetch(`${API_BASE_URL}/create-meeting`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ token }),
});
const { meetingId } = await res.json();
return meetingId;
};
Start with App.jsx
First of all, Let's setup token generation and meetingId logic before working on video calling view.
App Component
import logo from "./logo.svg";
import "./App.css";
import React, { useEffect, useRef, useState } from "react";
import {
MeetingProvider,
MeetingConsumer,
useMeeting,
useParticipant,
} from "@videosdk.live/react-sdk";
import { getToken, validateMeeting, createMeeting } from "./api";
function MeetingGrid() {
return <h1>Meeting Grid</h1>;
}
function JoinScreen() {
return <h1>Join Screen</h1>;
}
function ParticipantView(props) {
return <h1>Participant View</h1>;
}
function App() {
const [token, setToken] = useState(null);
const [meetingId, setMeetingId] = useState(null);
const getMeetingAndToken = async () => {
const token = await getToken();
const meetingId = await createMeeting({ token });
setToken(token);
setMeetingId(meetingId);
};
useEffect(getMeetingAndToken, []);
return token && meetingId ? (
<MeetingProvider
config={{
meetingId,
micEnabled: true,
webcamEnabled: false,
name: "Participant Name",
}}
token={token}
>
<MeetingConsumer>{() => <MeetingGrid />}</MeetingConsumer>
</MeetingProvider>
) : (
<JoinScreen />
);
}
export default App;
React JS SDK provides two important hooks API:
- useMeeting: Responsible to handle meeting environment.
- useParticipant: Responsible to handle
Also, React Provider and Consumer to listen changes in meeting environment.
- MeetingProvider: Meeting Provider is Context.Provider that allows consuming components to subscribe to meeting changes.
- MeetingConsumer: Meeting Consumer is Context.Consumer that subscribes to meeting changes.
Implement Join Screen
We will start with join screen where user can either create meeting or can join using meetingId.
It contains two simple features:
- Create New Meeting
- Join the meeting
JoinScreen Component
function JoinScreen() {
<div>
<input
type="text"
placeholder="Enter Meeting Id"
onChange={(e) => {
setMeetingId(e.target.value);
}}
/>
<button onClick={getMeetingAndToken}>Join</button>
<button onClick={getMeetingAndToken}>Create Meeting</button>
</div>;
}
Implementing Meeting Grid
Meeting grid will include whole meeting interface. It will be responsible for:
- Turn On and Off Mic
- Turn On and Off WebCam
- Participant View
const { join, leave, toggleMic, toggleWebcam, toggleScreenShare } =
useMeeting();
Let's get started and implement it one by one. useMeeting
hook will help you to perform join
, leave
, toggleMic
etc.
Meeting Grid Component
// Helper function for participant loop.
const chunk = (arr) => {
const newArr = [];
while (arr.length) newArr.push(arr.splice(0, 3));
return newArr;
};
function MeetingGrid(props) {
const [joined, setJoined] = useState(false);
const { join, leave, toggleMic, toggleWebcam, toggleScreenShare } =
useMeeting();
const { participants } = useMeeting();
const joinMeeting = () => {
setJoined(true);
join();
};
return (
<div>
<header>Meeting Id: {props.meetingId}</header>
{joined ? (
<div>
<button onClick={leave}>Leave</button>
<button onClick={toggleMic}>toggleMic</button>
<button onClick={toggleWebcam}>toggleWebcam</button>
<button onClick={toggleScreenShare}>toggleScreenShare</button>
</div>
) : (
<button onClick={joinMeeting}>Join</button>
)}
<div className="wrapper">
{chunk([...participants.keys()]).map((k) => (
<div className="box" key={k} style={{ display: "flex" }}>
{k.map((l) => (
<ParticipantView key={l} participantId={l} />
))}
</div>
))}
</div>
</div>
);
}
Implementing Participant View
To implement participant grid, we are going to use react-simple-flex-grid
. It will be helpful to maintain video grid.
Let's first add this package.
yarn add react-simple-flex-grid
Import react-simple-flex-grid in App Component
import { Row, Col } from "react-simple-flex-grid";
import "react-simple-flex-grid/lib/main.css";
Participant view will include three major features:
- Enable/Disable WebCam
- Enable/Disable Mic
- Share your screen.
Let's explore each of it. Before starting it, we have to understand useRef
of audio, video and screen share element
const webcamRef = useRef(null);
const micRef = useRef(null);
const screenShareRef = useRef(null);
Apart from that, useParticipant
hook will help you to handle mic, webcam and screen share.
const {
displayName,
webcamStream,
micStream,
screenShareStream,
webcamOn,
micOn,
screenShareOn,
} = useParticipant(props.participantId);
After getting the stream, you can add track to using MediaStream
API. For example, check out below code to add reference of webCam
const mediaStream = new MediaStream();
mediaStream.addTrack(webcamStream.track);
webcamRef.current.srcObject = mediaStream;
webcamRef.current
.play()
.catch((error) => console.error("videoElem.current.play() failed", error));
After adding the reference in on loading state of component, you can
ParticipantView Component
function ParticipantView(props) {
const webcamRef = useRef(null);
const micRef = useRef(null);
const screenShareRef = useRef(null);
const {
displayName,
webcamStream,
micStream,
screenShareStream,
webcamOn,
micOn,
screenShareOn,
} = useParticipant(props.participantId);
useEffect(() => {
if (webcamRef.current) {
if (webcamOn) {
const mediaStream = new MediaStream();
mediaStream.addTrack(webcamStream.track);
webcamRef.current.srcObject = mediaStream;
webcamRef.current
.play()
.catch((error) =>
console.error("videoElem.current.play() failed", error)
);
} else {
webcamRef.current.srcObject = null;
}
}
}, [webcamStream, webcamOn]);
useEffect(() => {
if (micRef.current) {
if (micOn) {
const mediaStream = new MediaStream();
mediaStream.addTrack(micStream.track);
micRef.current.srcObject = mediaStream;
micRef.current
.play()
.catch((error) =>
console.error("videoElem.current.play() failed", error)
);
} else {
micRef.current.srcObject = null;
}
}
}, [micStream, micOn]);
useEffect(() => {
if (screenShareRef.current) {
if (screenShareOn) {
const mediaStream = new MediaStream();
mediaStream.addTrack(screenShareStream.track);
screenShareRef.current.srcObject = mediaStream;
screenShareRef.current
.play()
.catch((error) =>
console.error("videoElem.current.play() failed", error)
);
} else {
screenShareRef.current.srcObject = null;
}
}
}, [screenShareStream, screenShareOn]);
return (
<div key={props.participantId}>
<audio ref={micRef} autoPlay />
{webcamRef || micOn ? (
<div>
<h2>{displayName}</h2>
<video height={"100%"} width={"100%"} ref={webcamRef} autoPlay />
</div>
) : null}
{screenShareOn ? (
<div>
<h2>Screen Shared</h2>
<video height={"100%"} width={"100%"} ref={screenShareRef} autoPlay />
</div>
) : null}
<br />
<span>
Mic:{micOn ? "Yes" : "No"}, Camera: {webcamOn ? "Yes" : "No"}, Screen
Share: {screenShareOn ? "Yes" : "No"}
</span>
</div>
);
}
You can implement further features like cloud recording, chat, whiteboard, social media live etc by refereeing official guide of Video SDK
For more information, visit our official Guide
Got a Question? Ask us on discord