NoiseConfig class
Audio-processing switches for a microphone track.
Passing a config means it decides every flag: one left null is on
(highPassFilter off), not whatever the encoder profile sets. Pass no
config at all to take the profile's values.
Constructors
- NoiseConfig({bool? noiseSuppression, bool? echoCancellation, bool? autoGainControl, bool? highPassFilter})
-
Sets any of the four switches; see the class docs for unset ones.
const
Properties
- autoGainControl → bool?
-
Evens out the input level.
final
- echoCancellation → bool?
-
Removes the far end's audio picked up by the microphone.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- highPassFilter → bool?
-
Cuts low-frequency rumble.
final
- noiseSuppression → bool?
-
Suppresses steady background noise.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited