Getting Started - Flutter SDK
Flutter SDK is natively written SDK using Dart. It is compatible with iOS, Android, Web and Desktop (MacOS, Windows) apps.
SDK Compatibility
Android and iOS | Web (Beta) | Desktop (Beta) | Safari |
---|---|---|---|
Installing Flutter SDK
Flutter SDK is client for real-time communication for android and ios devices. It inherits the same terminology as all other SDKs does.
Step 1: Add this package in your flutter project
VideoSDK flutter SDK canbe added using the following command:
flutter pub add videosdk
This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dependencies:
videosdk: ^1.1.x
Step 2: Android Setup
VideoSDK requires you to add following permissions to your app so that it can access the audio and video from the device.
Ensure the following permission is present in your Android Manifest file, located in <project root>/android/app/src/main/AndroidManifest.xml
:
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>
<uses-permission android:name="android.permission.WAKE_LOCK" />
If you need to use a Bluetooth device, please add:
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
Also you will need to set your build settings to Java 8, because official WebRTC jar now uses static methods in EglBase
interface. Just add this to your app level build.gradle
:
android {
//...
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
Update the minimumSdkVersion for android
If necessary, in the same build.gradle
you will need to increase minSdkVersion
of defaultConfig
up to 23
(currently default Flutter generator set it to 16
).
If necessary, in the same build.gradle
you will need to increase compileSdkVersion
and targetSdkVersion
up to 31
(currently default Flutter generator set it to 30
).
Step 3: iOS Setup
VideoSDK requires you to add following permissions to your app so that it can access the audio and video from the device.
Add the following entry to your Info.plist
file, located at <project root>/ios/Runner/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>
Modify the Podfile
Update Minimum Platform Version
Set the minimum iOS platform version to 13.0
in your Podfile:
platform: ios, "13.0";
Enable Static Linking
Replace use_frameworks!
with use_frameworks! :linkage => :static
in your Podfile to enable static linking for Video SDK integration.
Find the line:
use_frameworks!
Replace it with:
use_frameworks! :linkage => :static
Enable Requesting Media Permissions
To enable requesting of microphone and camera permissions add the following to your Podfile:
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
//Add this into your podfile
config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
'PERMISSION_CAMERA=1',
'PERMISSION_MICROPHONE=1',
]
end
end
end
Step 4: MacOS Setup
VideoSDK requires you to add following permissions to your app so that it can access the audio and video from the device.
- Add the following entry to your
Info.plist
file, located at<project root>/macos/Runner/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>
- Add the following entry to your
DebugProfile.entitlements
file, located in<project root>/macos/Runner/DebugProfile.entitlements
:
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.device.camera</key>
<true/>
<key>com.apple.security.device.microphone</key>
<true/>
- Add the following entry to your
Release.entitlements
file, located in<project root>/macos/Runner/Release.entitlements
:
<key>com.apple.security.network.server</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.device.camera</key>
<true/>
<key>com.apple.security.device.microphone</key>
<true/>
Step 5: Import it
Now in your Dart code, you can use:
import "package:videosdk/videosdk.dart";
Check out official example of Flutter SDK implementation: videosdk-rtc-flutter-sdk-example
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