Go Live On Social Media - iOS
This feature allows participant to broadcast meeting on various social media platforms such as Facebook or Youtube. This guide will provide an overview of how participant can start and stop broadcasting meeting.
- Start LiveStream - By using 
startLivestream()function, a participant can start broadcasting meeting on various platforms by provding url and stream keys as an argument. - Stop LiveStream - By using 
stopLivestream()function, a participant can stop broadcasting on all platforms. 
Start And Stop Live Stream
- Swift
 
/// keep track of livestream
private var livestreamStarted = false
@IBAction func livestreamButtonTapped(_ sender: Any) {
    if !livestreamStarted {
        // prepare output
        // specify social-media-url and stream-key
        let output = LivestreamOutput(url: "<rtmp://a.rtmp.youtube.com/live2>", streamKey: "<stream-key>")
        // start livestream
        self.meeting?.startLivestream(outputs: [output])
    }
    else {
        // stop livestream
        self.meeting?.stopLivestream()
    }
}
Events
- 
livestream-started - Whenever broadcasting of meeting started,
livestream-startedevent will trigger. - 
livestream-stopped - Whenever broadcasting of meeting stopped,
livestream-stoppedevent will trigger. 
- Swift
 
/// Called after livestream starts
func onLivestreamStarted() {
    liveStreamStarted = true
    // show indication that livestream is started
}
/// Called after livestream stops
func onLivestreamStopped() {
    liveStreamStarted = false
    // hide livestream indication
}
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