Mute / Unmute Mic - JavaScript
This feature allows hosts to communicate with each other during the livestream by enabling or disabling their microphones. While only hosts (participants in SEND_AND_RECV mode) can speak, audience members (in RECV_ONLY mode) can listen to the conversation in real time.
unmuteMic()
​
-
By using the
unmuteMic()
function of theliveStream
object, the host can publish their audio to other hosts and audience members. -
You can also pass a customised audio track in the
unmuteMic()
method by using Custom Audio Track. -
Audio stream of the participant can be accessed from the
micStream
property of theParticipant
object.
muteMic()
​
- By using the
muteMic()
function of theliveStream
object, the host can stop publishing their audio to other hosts and audience members.
Example​
let liveStream;
// Initialize Meeting
liveStream = VideoSDK.initMeeting({
// ...
});
const unmuteMicBtn = document.getElementById("unmuteMicBtn");
unmuteMicBtn.addEventListener("click", () => {
// unmuteMic Meeting
liveStream?.unmuteMic();
});
const muteMicBtn = document.getElementById("muteMicBtn");
muteMicBtn.addEventListener("click", () => {
// unmuteMic Meeting
liveStream?.muteMic();
});
To learn, how to render audio in the live stream, follow this detailed guide.
Events associated with unmuteMic​
-
Every Participant—including all the hosts and audience members will receive a callback on
stream-enabled
event of theparticipant
object with theStream
object. -
Every Participant—including all the hosts and audience members will receive a callback on
media-status-changed
event of theparticipant
object hook with the type of media and its status.
Events associated with muteMic​
-
Every Participant—including all the hosts and audience members will receive a callback on
stream-disabled
event of theparticipant
object with theStream
object. -
Every Participant—including all the hosts and audience members will receive a callback on
media-status-changed
event of theparticipant
object with the type of media and its status.
const participants = liveStream.participants;
const participant = participants.get("<participant-id>");
participant.on("stream-enabled", (stream) => {
if (stream.kind === "audio") {
//particiapnt turned on audio
//Render Participant audio logic here
}
});
participant.on("stream-disabled", (stream) => {
if (stream.kind === "audio") {
//particiapnt turned off audio
//remove Participant audio logic here
}
});
participant.on("media-status-changed", (data) => {
const { kind, newStatus } = data;
if (kind === "audio") {
//particiapnt media status changed
}
});
Audio Permissions​
- By default, VideoSDK will request audio permission when a participant attempts to turn on the mic. Once the permission is granted, the mic is activated. If the permission is denied, VideoSDK will send an error message in the
onError
event callback of theliveStream
object.
Troubleshoot Audio Permissions​
- If a participant denies the microphone permission, they can manually grant it by following the below shown steps.
To use the audio and video communications in the web browser, your site must be SSL enabled
, i.e. it must be secured and running on https
.
API Reference​
The API references for all the methods and events utilized in this guide are provided below.
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