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Version: 2.x.x

Precall Setup - React Native

A precall screen lets users check their camera, microphone and network before they join a video call.

note

This page uses the following asynchronous methods. Refer to their API reference for the errors each Promise may reject with, and handle these rejections appropriately based on your use case.

Why is it necessary?​

Without a precall check, users can join a call with a muted microphone, a camera that does not work or a poor connection.

A precall step in your app catches these problems before the user joins.

Using PreCall Functions​

Check Permissions​

  • Begin by ensuring that your application has the necessary permissions to access user devices such as cameras, microphones
  • Utilize the checkPermission() and checkBlueToothPermission() methods of the useMediaDevice hook to verify if permissions are granted.
import { Constants, useMediaDevice } from "@videosdk.live/react-native-sdk";

const { checkPermission, checkBlueToothPermission } = useMediaDevice();

const checkMediaPermission = async () => {
//checkPermission() returns a Promise that resolves to a Map<string, boolean> object.
const checkAudioPermission = await checkPermission(Constants.permission.AUDIO); //For getting audio permission
const checkVideoPermission = await checkPermission(Constants.permission.VIDEO); //For getting video permission
const checkAudioVideoPermission = await checkPermission(Constants.permission.AUDIO_AND_VIDEO); //For getting both audio and video permissions

// Applicable only to Android; not supported on iOS
let checkBTPermission;
try {
checkBTPermission = await checkBlueToothPermission(); // For getting bluetooth permission
} catch (err) {
console.error("checkBlueToothPermission failed:", err);
}
// Output: Map object for both audio and video permission:
/*
Map(2)
0 : {"audio" => true}
key: "audio"
value: true
1 : {"video" => true}
key: "video"
value: true
*/
};

Request Permissions (if necessary)​

  • If permissions are not granted, use the requestPermission() and requestBluetoothPermission() methods of the useMediaDevice hook to prompt users to grant access to their devices.
  • Request access here, before you create media tracks, run the pre-call test or join the room. createCameraVideoTrack(), createMicrophoneAudioTrack() and runPreCallTest() never ask the user for access, on Android or iOS, and on Android the room does not ask either.
  • requestPermission() does not throw when the user refuses access. Check the returned values instead: a permission that was not granted is false.
import { Platform } from "react-native";
import { Constants, useMediaDevice } from "@videosdk.live/react-native-sdk";

const { requestPermission, requestBluetoothPermission } = useMediaDevice();

const requestAudioVideoPermission = async () => {
try {
//requestPermission() returns a Promise that resolves to a Map<string, boolean> object.
const requestAudioPermission = await requestPermission(Constants.permission.AUDIO); //For Requesting Audio Permission
const requestVideoPermission = await requestPermission(Constants.permission.VIDEO); //For Requesting Video Permission
const requestAudioVideoPermission = await requestPermission(Constants.permission.AUDIO_AND_VIDEO); //For Requesting Audio and Video Permissions

if (
!requestAudioVideoPermission.get(Constants.permission.AUDIO) ||
!requestAudioVideoPermission.get(Constants.permission.VIDEO)
) {
// The user refused access: explain why it is needed, or open the app settings
}

// Applicable only to Android; not required for iOS
if (Platform.OS === "android") {
const requestBTPermission = await requestBluetoothPermission(); //For requesting Bluetooth Permission.
}
} catch (ex) {
console.log("Error in requestPermission ", ex);
}
};

Render Device List​

  • Once you have the necessary permissions, fetch and render the list of available cameras, microphones and all devices using the getCameras(), getMics() and getDevices() methods of the useMediaDevice hook. They work before the room is joined.
import { useMediaDevice } from "@videosdk.live/react-native-sdk";

const { getCameras, getMics, getDevices } = useMediaDevice();

const getMediaDevices = async () => {
try {
//Method to get all available webcams.
//It returns a Promise that is resolved with an array of CameraDeviceInfo objects describing the video input devices.
let webcams;
try {
webcams = await getCameras();
} catch (err) {
console.error("getCameras failed:", err);
}
console.log("List of Cameras:", webcams);
//Method to get all available audio devices.
//It returns a Promise that is resolved with an array of MicrophoneDeviceInfo objects describing the audio devices.
//On Android, each entry is an audio route, such as SPEAKER_PHONE or BLUETOOTH.
let mics;
try {
mics = await getMics();
} catch (err) {
console.error("getMics failed:", err);
}
console.log("List of Microphone:", mics);
//Method to get all available audio devices and cameras.
//It returns the audio devices from getMics(), followed by the cameras from getCameras()
let devices;
try {
devices = await getDevices();
} catch (err) {
console.error("getDevices failed:", err);
}
console.log("List of Devices:", devices);
} catch (err) {
console.log("Error in getting audio or video devices", err);
}
};

Handle Device Changes​

  • Pass an onAudioDeviceChanged callback to the useMediaDevice hook to re-render device lists whenever audio devices are attached or removed.
  • The callback receives a Map of the available audio devices, keyed by deviceId.
  • Microphone permission has to be granted, otherwise the callback does not receive the list.
import { useMediaDevice } from "@videosdk.live/react-native-sdk";

function onAudioDeviceChanged(devices) {
console.log("Available audio devices", Array.from(devices.values()));
}

const { getMics } = useMediaDevice({ onAudioDeviceChanged });

Create Media Tracks​

  • Create media tracks for the selected microphone and camera using the createMicrophoneAudioTrack() and createCameraVideoTrack() methods.
  • Ensure that these tracks originate from the user-selected devices for accurate testing.
  • Hold both streams in your component state, so the pre-call test and the RoomProvider below can use them.
  • Both methods open the device as soon as you call them, so you can preview the camera before the room. Render the camera track with RTCView, using the URL from its toURL() method.
  • Request camera and microphone access first, as shown in Request Permissions. Without it, createCameraVideoTrack() rejects with 3017 ERROR_CAMERA_ACCESS_DENIED_OR_DISMISSED and createMicrophoneAudioTrack() with 3018 ERROR_MICROPHONE_ACCESS_DENIED_OR_DISMISSED.
  • Call stop() on a track that you do not pass to the room, for example when the user leaves the precall screen, to close the device.
import { useState } from "react";
import {
createCameraVideoTrack,
createMicrophoneAudioTrack,
RTCView,
} from "@videosdk.live/react-native-sdk";

const [customTrack, setCustomTrack] = useState(null);
const [customVideoTrack, setCustomVideoTrack] = useState(null);

const getMediaTracks = async () => {
//For Getting Audio Tracks
try {
//Opens the selected Mic Device and returns a CustomStreamTrack for it.
const audioTrack = await createMicrophoneAudioTrack({
encoderConfig: "speech_standard",
noiseConfig: {
noiseSuppression: true,
echoCancellation: true,
autoGainControl: true,
},
});
setCustomTrack(audioTrack);
} catch (error) {
console.log("Error in getting Audio Track", error);
}

//For Getting Video Tracks
try {
//Opens the selected Webcam Device and returns a CustomStreamTrack for it.
const videoTrack = await createCameraVideoTrack({
encoderConfig: "h720p_w1280p",
facingMode: "front",
});
setCustomVideoTrack(videoTrack);
} catch (error) {
console.log("Error in getting Video Track", error);
}
};

//To show the camera preview to the user on your precall screen.
return customVideoTrack ? (
<RTCView
streamURL={customVideoTrack.toURL()}
objectFit="cover"
setMirror={true}
style={{ flex: 1 }}
/>
) : null;

Network Quality Assessment​

  • Run runPreCallTest() as a pre-flight check before the user joins the room.
  • It verifies that the camera and microphone work, then measures how well the network carries a real call — uplink and downlink, audio and video — and returns a quality score along with the raw stats behind it.

Parameters​

The runPreCallTest() method accepts the following parameters:

  • token:

    • The authentication token used to authorize the test.
    • It has to be of String type.
    • This is a REQUIRED parameter.
  • samplingDuration:

    • Controls how long (in milliseconds) the network-stats phase runs.
    • It has to be of Number type, between 10000 and 120000.
    • This is an OPTIONAL parameter.
    • Default: 15000 ms
  • videoTrack:

    • A camera CustomStreamTrack you have already created with createCameraVideoTrack(), such as the one rendered on your precall screen.
    • If you already show a camera preview, pass that track here, so that the test does not open the camera a second time.
    • A track you pass in is never stopped for you, whatever the outcome — it stays yours to manage after the test.
    • This is an OPTIONAL parameter.
  • audioTrack:

    • A microphone CustomStreamTrack you have already created with createMicrophoneAudioTrack().
    • If you have already opened the microphone, pass that track here, so that the test does not open the microphone a second time.
    • A track you pass in is never stopped for you, whatever the outcome — it stays yours to manage after the test.
    • This is an OPTIONAL parameter.
  • videoConfig:

    • Configuration used to acquire the camera track when videoTrack is not provided. If you pass neither videoTrack nor videoConfig, the test opens the camera with default settings.
    • Accepts the same parameters as createCameraVideoTrack() — cameraId, encoderConfig, facingMode, multiStream, bitrateMode and maxLayer.
    • The camera track the test opens is returned live in the result as camera.track, so you can hand it straight to RoomProvider. If you do not use it, call stop() on it to close the camera.
    • This is an OPTIONAL parameter.
  • audioConfig:

    • Configuration used to acquire the microphone track when audioTrack is not provided. If you pass neither audioTrack nor audioConfig, the test opens the microphone with default settings.
    • Accepts the same parameters as createMicrophoneAudioTrack() — microphoneId, encoderConfig and noiseConfig (echoCancellation, autoGainControl, noiseSuppression).
    • The microphone track the test opens is returned live in the result as microphone.track, so you can hand it straight to RoomProvider. If you do not use it, call stop() on it to close the microphone.
    • This is an OPTIONAL parameter.
  • audioOnly:

    • Skips the camera test and runs the pre-call test using audio only; the result's camera field is then null.
    • It has to be of Boolean type.
    • This is an OPTIONAL parameter.
    • Default: false
  • onStatsChange:

    • A callback invoked each time the stats update during sampling. It receives the same { audioOnly, uplink, downlink } object that networkQuality carries in the result.
    • Pass it as the second argument of runPreCallTest().
    • It has to be of Function type.
    • This is an OPTIONAL parameter.
caution

Each of these rules rejects the test with ERROR_PRECALL_INVALID_CONFIG, and the specific cause is preserved in err.message as a trailing detail:

  • samplingDuration has to be a finite number inside the 10000–120000 ms range.
  • Do not pass videoTrack and videoConfig together, and do not pass audioTrack and audioConfig together — only one option from each pair is allowed.
  • Do not combine audioOnly: true with videoTrack or videoConfig.
  • The encoderConfig you pass has to be one of the supported profiles.

Example​

import {
runPreCallTest,
stopPreCallTest,
PreCallTestError,
} from "@videosdk.live/react-native-sdk";

//Starts the pre-call test and returns a Promise that resolves with the test result.
//Here, customTrack and customVideoTrack are the tracks created in the previous step.
const test = runPreCallTest({
//Authentication token.
token: "<YOUR_AUTH_TOKEN>",
//Duration (in ms) for which the network-stats phase runs.
samplingDuration: 15000,
//Set to true to skip the camera test entirely.
audioOnly: false,
//Camera track to use for the test.
videoTrack: customVideoTrack,
//Microphone track to use for the test.
audioTrack: customTrack,
},
//Invoked with live network stats each time they update during sampling.
(stats) => {
console.log("Live stats:", stats);
});

test
.then((result) => {
console.log("Pre-call test result:", result);
})
.catch((err) => {
if (err instanceof PreCallTestError) {
console.log("Pre-call test failed:", err.code, err.message);
}
});

//To cancel the test before it completes:
// await test.stop();
// or
// await stopPreCallTest();
note

stopPreCallTest() stops the test that is running. The Promise that runPreCallTest() returns also has a stop() method that stops that one test. The Promise then resolves with aborted: true. stopPreCallTest() does nothing when no test is running, and stop() does nothing once its test has finished.

caution

Only one test can run at a time. Calling runPreCallTest() while another test is still in flight rejects with ERROR_PRECALL_TEST_ALREADY_RUNNING. Joining a room stops a test that is still running.

Result​

The Promise resolves with an object containing:

  • aborted: true when the test was cancelled with stopPreCallTest(), otherwise false.
  • testDuration: Total test time in milliseconds.
  • camera: Camera result. On success it carries status: true, the track that was tested as a CustomStreamTrack, its captureResolution and fps, and the negotiated codec. When the camera could not be acquired it carries status: false and an error object with the code and message. It is null in audio-only mode and when the test was cancelled before the media check finished.
  • microphone: Microphone result, with the same success and failure shapes as camera apart from captureResolution and fps. It is null when the test was cancelled before the media check finished.
  • networkQuality: An object with uplink and downlink. It is null whenever the test was cancelled.

Each of networkQuality.uplink and networkQuality.downlink contains:

  • quality: Overall score from 1 (BAD) to 5 (EXCELLENT), taken as the lower of the audio and video sub-scores. It is 0 when no sub-score could be computed.
  • factors: An array of strings explaining the score — rtt, packetLoss, jitter, the encoder's qualityLimitationReason (bandwidth, cpu or other) on uplink, and freeze, framesDropped and audioConcealment on downlink.
  • audio: Audio metrics with their own quality sub-score. It is null when the microphone could not be acquired.
  • video: Video metrics with their own quality sub-score. It is null in audio-only mode and when the camera could not be acquired.

Both audio and video carry rtt, bitrate, packetLoss and jitter; video adds fps and resolution. The rest differs by direction: uplink reports what was sent (bytesSent, plus qualityLimitationReason on video), while downlink reports what was received (bytesReceived, plus framesDropped, framesDroppedRatio, freezeCount and totalFreezesDuration on video).

Errors​

Every failure rejects with a PreCallTestError, which extends Error and carries a code and a message.

import { runPreCallTest, PreCallTestError } from "@videosdk.live/react-native-sdk";

//Here, customTrack and customVideoTrack are the tracks created in the Create Media Tracks step.
runPreCallTest({
token: "<YOUR_AUTH_TOKEN>",
videoTrack: customVideoTrack,
audioTrack: customTrack,
}).catch((err) => {
if (err instanceof PreCallTestError) {
console.log(err.code, err.message);
}
});
CodeWhen it fires
ERROR_PRECALL_INVALID_TOKENtoken is missing, empty, or not a string.
ERROR_PRECALL_INVALID_CONFIGsamplingDuration is not a finite number or falls outside the 10000–120000 ms range; videoTrack and videoConfig (or audioTrack and audioConfig) were passed together; audioOnly: true was combined with videoTrack or videoConfig; or an encoderConfig is not a known profile.
ERROR_PRECALL_TEST_ALREADY_RUNNINGAnother pre-call test is still in flight. Stop it before starting a new one.
ERROR_PRECALL_AFTER_INITA room has already started joining. Run the test before you call join() or render a RoomProvider with joinWithoutUserInteraction, or after the room is left.
ERROR_PRECALL_MEDIA_CHECK_FAILEDNeither the camera nor the microphone could be acquired.
ERROR_PRECALL_TEST_FAILEDThe pre-call network test could not be completed, for example because the server rejected the token.
ERROR_CAMERA_NOT_FOUND / ERROR_MICROPHONE_NOT_FOUNDNo such device is available.
ERROR_CAMERA_ACCESS_DENIED_OR_DISMISSED / ERROR_MICROPHONE_ACCESS_DENIED_OR_DISMISSEDCamera or microphone access has not been granted. The test never asks the user, so call requestPermission() before you run it.
ERROR_CAMERA_IN_USE / ERROR_MICROPHONE_IN_USEThe device is held by another application.
ERROR_CAMERA_CONSTRAINT_NOT_SATISFIED / ERROR_MICROPHONE_CONSTRAINT_NOT_SATISFIEDThe requested resolution, frame rate, sample rate, or channel count is not supported by the device.
ERROR_WEBCAM_TRACK_ENDED / ERROR_MICROPHONE_TRACK_ENDEDThe track is not live — either a track you supplied has already ended, or a newly created one came back not live.
ERROR_INVALID_CUSTOM_VIDEO_TRACK / ERROR_INVALID_CUSTOM_AUDIO_TRACKThe track you passed was already stopped, or contains no track of that kind.
ERROR_VIDEO_SOURCE_INITIATION_FAILED / ERROR_AUDIO_SOURCE_INITIATION_FAILEDAny other device-acquisition failure.
ERROR_BRIDGE_UNEXPECTEDAn unexpected failure that none of the codes above describes.

The message on the error carries the human-readable text for the code, with the specific cause appended after an em dash where one applies.

Passing States to Room​

  • Ensure that all relevant states, such as microphone and camera status (on/off), and selected devices, are passed into the room from the precall screen.
  • Pass these states and media tracks to RoomProvider.
  • Users then move from the precall screen into the room with the settings they chose.
<RoomProvider
config={
{
roomId,
//Status of Microphone Device as selected by the user (On/Off).
micEnabled: micOn,
//Status of Webcam Device as selected by the user (On/Off).
camEnabled: webcamOn,
//customVideoTrack is the video track of the user's selected Webcam device, created in the Create Media Tracks step.
customCameraTrack: customVideoTrack,
//customTrack is the audio track of the user's selected Microphone device, created in the Create Media Tracks step.
customMicrophoneTrack: customTrack
}
}
token={token}
//The user already chose to join on this precall screen, so there is no
//join button inside RoomProvider. Let the SDK join for you, and do not
//call join() from a mount effect: it runs before RoomProvider has
//configured the token, and fails with 4002 INVALID_TOKEN.
//This is a prop on RoomProvider, not a key inside config.
joinWithoutUserInteraction={true}
>
<RoomView />
</RoomProvider>

API Reference​

The API references for all the methods utilized in this guide are provided below.

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