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Version: 0.1.x

Set Viewport

When you are working with Video Calling, video quality is the most important part of communication. When a participant is shown on the screen, consuming multiple high quality although not required, will result in more memory and CPU usage of the device, eventually degrading quality.

The way to optimze around these situation is to consume the video quality which is required to fit the view of a particular participant, resulting in better quality, less usage of network bandwith and providing a better experience.

Viewport is the size of window or visible area in which video for the participant is shown. We can optimize the consuming video quality based on the viewport size of the participant. For example if the viewport size of a particular participant view is 480x360, VideoSDK will download a 480x360 stream. If a participant on screen is present in bigger size, VideoSDK will provide a higher quality video for that particular participant only.


setViewPort() can be used to achieve the best optimization of the video. This method is called with the width and height of the participant view and VideoSDK will handle the rest.

  • width

    • type: int
    • Width of the participant view for which the quliaty of video is to be adjusted.
  • height

    • type: int
    • Height of the participant view for which the quliaty of video is to be adjusted.


function ParticipantView(){

//reference to the <div> which will hold the participant video
const [videoDivWrapperRef, setVideoDivWrapperRef] = useState(null);

const {
} = useParticipant(participantId, {});

//check if whenever height of width for the participant video gets changed
//call setViewPort for that participant
useEffect(() => {
if (videoDivWrapperRef?.offsetWidth && videoDivWrapperRef?.offsetHeight && !isLocal && webcamStream){
setViewPort(videoDivWrapperRef?.offsetWidth, videoDivWrapperRef?.offsetHeight);
}, [videoDivWrapperRef?.offsetHeight, videoDivWrapperRef?.offsetWidth, webcamStream])

return (
<div ref={setVideoDivWrapperRef} >
// Your Video Component Here

The complete usage of this method can be seen here in the code sample