VideoSDK Android SDK
A WebRTC-based real-time communication SDK. Build video calling, audio conferencing, live streaming, and interactive broadcasting into your Android applications.
Installation
Add the dependency in your app-level build.gradle file:
dependencies {
implementation 'live.videosdk:rtc-android-sdk:3.0.0'
// other app dependencies
}
For full setup instructions including repository configuration, see the Integration Guide.
Quick Start
// 1. Initialize the SDK (once, in your Application or Activity)
VideoSDK.initialize(applicationContext)
// 2. Create a room with your auth token, then join it
val room = VideoSDK.createRoom(
roomId = "abcd-efgh-ijkl", // room ID
token = "YOUR_TOKEN", // auth token from your server
participantName = "Ada Lovelace", // null = a random name
micEnabled = true, // mic on when joining
camEnabled = true, // camera on when joining
mode = Mode.SEND_AND_RECV, // null = SEND_AND_RECV
)
lifecycleScope.launch { room.join() } // join() is a suspend function
API Reference
Core API
Entry point, room lifecycle, participants, and media streams.
AI Agents
AI-driven participants — agent identity, state, and lifecycle events.
Events & Listeners
Callbacks for room events, participant changes, and media requests.
Enumerations
State enums for room lifecycle, modes, and quality settings.
Models
Data classes for PubSub messaging and livestream outputs.
Transcription
Real-time and post-call transcription configuration.
Media Devices
Device enumeration for cameras, microphones, and speakers.
Encryption (E2EE)
End-to-end encryption key management and state tracking.